TruWorlds TruWorlds
Creator
Dashboard
Library
Worlds Assets Clothing
Learn
Introduction
Engine Documentation
Classes Data Types Enums TruScript Modules
Back to TruWorlds Sign in
TruWorlds TruWorlds

Data Types

BoundsBox CameraState ChatMessageData CMatrix Color3 Color4 FilterResult InputActionTrigger Quaternion Vector2 Vector3

Data Types (11)

Jump to BCFIQV

B

BoundsBox Represents an axis-aligned bounding box (AABB) in 3D space.

C

CameraState A snapshot of the camera's mode, target, and transform. ChatMessageData Network-serializable payload for a single chat message. CMatrix A 4x3 matrix used for 3D transformations, including position and rotation. Color3 Represents a color in RGB space. Color4 Represents a color in RGBA space (with alpha for transparency).

F

FilterResult The outcome of a content-filter call, paired with the filtered/processed message.

I

InputActionTrigger A keyboard combination that triggers an input action, including modifier requirements.

Q

Quaternion Represents a quaternion for 3D rotations.

V

Vector2 Represents a 2D vector with X and Y components. Vector3 A three-dimensional vector representing a point or direction in 3D space.
© 2026 Gameverse Interactive Corp.
Docs Main site Privacy Terms