ChatMessageData
Network-serializable payload for a single chat message.
Fields
Guid Guid
Unique identifier for the message; reused across retransmissions of the same logical message.
ExpectedMessageLength int
The expected total length of MessageString, used to size pending placeholders before content arrives.
FromPlayerId int?
The player ID of the sender, or null when the message is system-originated.
MessageString string
The message text. May be truncated to ChatMessage.MAX_MESSAGE_LENGTH characters.
IsPending bool
True while the message is awaiting filter completion or remote delivery.
Color Color3?
Optional display color for the message; defaults to white when null.