Motor
Inherits: Instance
Motor connects two PhysicsInstance instances and drives relative angular velocity between them around the axis defined by a face on the primary body.
Properties
The face on TargetA that defines the rotation axis normal.
The maximum torque the motor can apply per second.
The primary PhysicsInstance the motor is mounted on. The rotation axis is derived from this body's face.
The secondary PhysicsInstance that the motor rotates relative to TargetA.
The target relative angular velocity in radians per second around the face axis. Positive values rotate counter-clockwise when looking along the outward face normal.
Properties
Whether this Instance or any of its descendants should be included when saving or copying via Clone()
The unique identifier for this Instance.
The name of this Instance.
The parent of this Instance in the hierarchy.
The sort index of this Instance among its siblings. If this Instance has no parent, this value is ignored.
Functions
Re-attaches an existing component ref (used by detach-undo to preserve identity).
Creates a deep clone of this Instance and all its descendants.
Removes this Instance, and all its descendants, from the DataModel, and locks its parent property.
Schedules this Instance to be destroyed after the specified delay in seconds. This function will error if called multiple times.
Detaches a specific component by reference. Use this to remove a broken component, which has no live file to identify it by.
Returns an array of the children of this Instance.
Returns the path of the script component at , or an empty string if the script file no longer exists.
Determines if this Instance is a descendant of the specified ancestor Instance.