CharacterController
Inherits: Model
Properties
AimPitch number
AimYaw number
AutoJumpEnabled boolean
AutoRunEnabled boolean
BodyCMatrix CMatrix
CurrentTool Tool?
FlyEnabled boolean
FlySpeedMultiplier number
Health number
HealthBarMode CharacterControllerHealthBarMode
JumpForce number
JumpHeight number
LoadCharacterAppearance boolean
MaxHealth number
MaxSlopeAngle number
MoveSpeed number
MoveVelocity Vector3
NameMaxDistance number
NameMode CharacterControllerNameMode
RollAfterTrip boolean
RunSpeed number
StepHeight number
TiltBasedThreshold number
TitleText string
TripMode CharacterTripMode
UsePlayerInput boolean
Functions
Signals
Damaged
Died
MoveToFinished boolean
PathBlocked boolean
PathCompleted boolean
PathToFinished boolean
Properties
IgnoreParent boolean
Transparency number
Visible boolean
Properties
Archivable boolean
IsInDataModel boolean read-only
IsInWorld boolean read-only
Locked boolean
Name string
Parent Instance?
SortIndex number read-only
Functions
AttachCoreScript(path: string)
AttachScript(path: string)
Destroy()
DestroyAfter(delaySeconds: number)
DetachCoreScript(path: string)
DetachScript(path: string)
GetScriptCount() Returns number
GetScriptPath(index: number) Returns string
IsDescendantOfClass(className: string) Returns boolean
MoveAfter(sibling: Instance)
MoveBefore(sibling: Instance)
Properties
ClassName string read-only
Functions
IsA(className: string) Returns boolean
Signals
Changed string